Uninspired Feats

From Asmythe
Revision as of 09:59, 19 June 2025 by Apowers (talk | contribs)

This list of uninspired quirks and feats includes simple translations of feats and edges from other games. This list is best used as inspiration for character quirks and feats.

Quirks

  • Clumsy
  • Sickly
  • Arrogant
  • Near sighted
  • Unlucky
  • Talkative
  • Honorable
  • Bloodthirsty
  • Curious
  • Reckless
  • Cautious
  • Clueless
  • Delusional
  • Weakling / Lazy / Unathletic
  • Skeptical
  • Greedy
  • Obsessed
  • Addicted
  • Elder / Youth
  • Hunted
  • Illiterate
  • Timid
  • Obligation / Vow
  • Loyal
  • Mutilated
  • Phobia
  • From far away
  • Pacifist
  • Shameful or dangerous secret
  • Stubborn
  • Thin skinned

Martial Feats

  • Ambidextrous
  • Constant Vigilance
  • Beserking
  • Brave
  • Brawny
  • Fleet-footed
  • Shield block
  • Lightning fast parry
  • Brawler
  • Counterattack
  • Deadeye with {range weapon}
  • Uncanny dodge
  • Iron Jaw
  • Scrappy Fighter (improvised weapon fighting)
  • Martial artist
  • Mighty blow / heavy hitter
  • Trademark weapon
  • Holy warrior
  • Bodyguard / Protector

Social Feats

  • Born into an aristocratic family
  • Attractive
  • Smooth talker
  • Famous
  • Math genius
  • Nerves of steel
  • Natural leader
  • Tactician
  • Inspiring/feared leader
  • Humiliate or Provoke others
  • Friends for life
  • Rabble-rouser
  • Connections with {guild}
  • Streetwise
  • Iron will
  • Sidekick
  • Artisan
  • Cultured
  • Negotiator / Diplomat

Wild Magic Feats

  • Speak with animals
  • Resist poison and disease
  • "The cold never bothered me anyway"
  • Resist magical effects
  • Lucky
  • Fast healing
  • Escape artist
  • Trackless tracker
  • Acrobat
  • Wilderness survival
  • "Crouching tiger, hidden dragon"
  • Investigative intuition
  • "The spark" (create preposterous contraptions)
  • Beast bond / animal familiar
  • Danger sense
  • Scavenger
  • Chirurgeon (gifted healer)
  • Disguise

Arcane Magic

Arcane magic feats are always about creating or manipulating elemental energy. Each feat has three parts and are described in the section on Arcane Magic

Primal Magic

  • Protection from {thing}
  • Telepathy / Empathy / Mind link
  • Command
  • Friendship
  • Calm
  • Enrage
  • Heal / hurt
  • Boost {ability}
  • Blind / hobble
  • Confuse
  • Detect Life
  • Read emotion / intention
  • Dispel primal magic
  • Read destiny
  • Rapid growth / shrink
  • Wither / Kill
  • Instill panic
  • Mind wipe
  • Shape change
  • Sleep
  • Purify
  • Call {animal}