This is a timeline of major events in Asmythe. Most of these events are unknown to the most of the civilizations of Asmythe.
Before the beginning the world of Asmythe inhabited by a civilization unknown and they destroyed it. Asmythe became a lifeless ruin of a world. Then the Primal Dagapesh came and created life and nature and they created the Ilthura to nurture and protect their new creation. When the work was done the Primal Dagapesh gathered in the Tempest Sea and went to sleep, to dream of the world they created.
For time uncountable the Ilthura nurtured Asmythe faithfully. They were few and powerful and used Primal and Arcane magic in their work. The Ilthura created awesome spires in which to live, made of living stone and metal and taller than the tallest trees. There are thirteen such spires all across Asmythe and each is unique, but they all seem to radiate some kind of power and impenetrable.
The Ilthura learned how to create life to serve them and and among their creation were the Gith and Fay. The Gith were a tall and slender people designated as shepherds of life. The Fay who were short and stout and they were the craftsmen, farmers, laborers, and servants of the Gith. Through the Fay and the Gith who managed them the Ilthura strayed from their task of nurturing the world and began changing it for their own purposes.
In time the Ilthura divided into factions. The reason for the split and the motivations of each faction is unknown but it is well known that they fell into conflict with each other. The Ilthura created monsters designed to disrupt the Gith, slaughter the Fay, and consume the magic of the other Ilthura factions. Eventually the Ilthura won their war, or lost, for they disappeared from Asmythe entirely leaving behind only their beasts and their spires. Legend tells that the moon Rolene appeared at this time and perhaps had some role in the disappearance of the Ilthura.
When the Ilthura vanished the creatures of Asmythe were left to fend for themselves. Some fared better than others and among all of them the Gith and the Fay fared best, for a while.
The Gith moved out of the Ilthura cities and built empires of their own on the backs of the Fay and other creatures they could control. But the Gith were not as powerful or wise as the Ilthura and their subjects rebelled, throwing down the Gith empires and in the aftermath the Gith died.
The Fay, who never had a civilization of their own, fractured into tribes and forsook all the craft and trappings of the elder races. These tribes eventually became the elves, dwarves, gnomes, kobolds, and the many other races of Asmythe. Of all these the elves and dwarves were the most prosperous.
The elves migrated through the forests, plains, deserts, and swamps of the world. These lands are overrun by monstrous creatures created by the Ilthura but the elves prospered in spite of them. They learned how to avoid the monsters and to harness the dreams of the Primal Dagapesh to heal and protect themselves.
The dwarves retreated under the mountains where they built cities in the stone where they could defend themselves from invading monsters. They learned to work stone and metal and how to summon and control elementals to create motive devices.
This age begins when humans and orcs arrive on Asmythe. This age is also the beginning of written history and the counting of years. Humans and orcs began counting years at about the same time, for this timeline we use the date as tracked by the human Armada Empire, YA (Years of Arrival).
- ~0 YA -- Humans and Goblins/Orcs crash on Asmythe, along with much wreckage from a great space battle above Asmythe.
- ~30 YA -- The Armada Empire is formed from the first few towns of Asmythe. About the same time the goblin empire is born.
- ~100 YA -- The goblin empire allies with the dwarves of Cozak.
- ~200 YA -- Goblin ships reach the Heirlands but are rebuffed from the interior by Elven forces.
- ~250 YA -- Armada ships circumnavigate the Sea of Solitude and the empire expands into Kelgaard and Eastern Erronia.
- ~350 YA -- Goblin ships reach The Verge and settle in the Pryderi.
- ~400 YA -- Armada ships reach The Verge and settle in the Riverwood.
- ~1000 YA -- Faelltor discovers necromancy and attempts to overthrow the Armada Empire.
- ~1100 YA -- Current campaign year.