Difference between revisions of "Religions"

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==Religions==
==Introduction==
Gods are associated with emotions, feelings, and moods; they delight when people feel these emotions. Clerics and disciples of the gods are devoted to instilling those feelings and emotions in others.
Religions in Asmythe are based on real and physical beings with demonstrable power, the Elder Dragons, in eternal slumber whose dreams create reality. Religious practice in Asmythe is based on the power of self and the development of physical and mental discipline.  


Although gods are universal they tend to attract disciples of a particular race, nation, of disposition. The gods themselves aren't particular about race or nation but the races and nations are particular about their gods. Each nation usually gives patronage to one of the six families of god, the "Cosmos". These cosmos are, in turn, aligned against each other.
Each of the Elder Dragons, commonly known as Eldragon, are associated with a set of emotions and manifest in the world through these emotions. Dragon priests gain power from the Elder Dragons when they experience these emotions.  


By their nature the cosmos are ethereal and shapeless but they have taken, or been given, physical representation. These physical metaphors vary as greatly as the gods themselves; some are human or humanoid, some are animal, some are elemental, and most are a combination of each.
The Eldragon manifestations are ethereal and shapeless; they have no physical form or ego of their own. Yet through the thoughts and actions of the Dragon Priests they have acquired physical appearances. These physical metaphors vary as greatly as the Elder Dragons themselves; some are human or humanoid, some are animal, some are elemental, and most are a combination of each. The priests don't agree if these manifestations are facets of the Elder Dragons themselves, or apparitions created by the minds of the priest attempting to understand the ineffable.


{| class="wikitable sortable"
Although Elder Dragons are universal they tend to attract disciples of a particular race, nation, of disposition. The Elder Dragons themselves aren't particular about race or nation but the races and nations are particular about their Elder Dragons. Each nation usually gives patronage to one of the six families of Dragon, the "dragon domain". These dragon domain are, in turn, aligned against each other.
!Deity!!Alignment!!Influence!!Domains
|-
|Arwenna||LG||''Awe'',Wonder||
|-
|Sirona||LG||''Love'',Affection,Hope||
|-
|G'Kar||LN||''Disappointment'',Annoyance,Frustration||
|-
|Hybris||LN||''Boldness'',Fearlessness,Pride||
|-
|Irae||LE||''Contempt'',Disgust,Pity||
|-
|Malu||LE||''Shame'',Regret,Remorse,Embarrassment||
|-
|Hotei||NG||''Happiness'',Contentment,Gratitude,Satisfaction||
|-
|Vor||NG||''Curiosity'',Interest,Excitement||
|-
|Acedia||NN||''Apathy'',Boredom,Depression,Indifference||
|-
|Zelos||NN||''Envy'',Jealousy,Shyness||
|-
|Nedolya||NE||''Sadness'',Sorrow,Suffering||
|-
|Penthos||NE||''Grief'',Guilt,Loneliness,Misery||
|-
|Sekhmet||NE||''Anger'',Angst,Hostility||
|-
|Eros||CG||''Passion'',Arousal,Desire,Lust||
|-
|Laetitia||CG||''Joy'',Ecstasy,Euphoria,Pleasure||
|-
|Ankou||CN||''Despair'',Anguish,Dread||
|-
|Lyssa||CN||''Panic'',Anxiety,Hysteria,Worry||
|-
|Erida||CE||''Hatred'',Loathing,Rage,Fear||
|-
|Rus'Ker||CE||''Terror'',Shock,Surprise,Horror||
|-
|}


==Cosmos==
==Domains==
The six families of gods, the Cosmos, are aligned in three oppositions. Gods and clerics of each cosmos are eternally fighting against the gods and clerics of the opposed cosmos. Only Acedia is neutral.
The six families of Eldragons are aligned in three oppositions. Elder Dragons and clerics of each dragon domain are eternally in conflict with the Elder Dragons and clerics of the opposed dragon domain. Only Acedia is neutral.


{| class="wikitable"
{| class="wikitable"
|+Health vs. Pain
|+Health vs. Pain
|-
|-
!Health Cosmos!!Pain Cosmos
!Health Domain!!Pain Domain
|-
|-
|
|
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{| class="wikitable"
{| class="wikitable"
|+Selfless vs. Selfish
|+Wisdom vs. Ambition
|-
|-
!Selfless Cosmos!!Selfish Cosmos
!Wisdom Domain!!Ambition Domain
|-
|-
|
|
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|+Fate vs. Fanatic
|+Fate vs. Fanatic
|-
|-
!Fate Cosmos!!Fanatic Cosmos
!Nature Domain!!Industry Domain
|-
|-
|
|
Line 97: Line 56:
|}
|}


===Health Cosmos===
===Health, Life Domain===
The gods of the health cosmos are aligned to promote the health, welfare, and propagation of life.
Characters following this domain promote health, welfare, and propagation of life. The health domain is associated with the afternoon hours between mid-day and dusk.


===Pain Cosmos===
===Pain, Death Domain===
The gods of pain kill and destroy.
Characters following this domain inflict pain, kill, and destroy life. The pain domain is associated with the deep night, between midnight and dawn.


===Selfless Cosmos===
===Wisdom, Selfless Domain===
The gods of selflessness are those of nature and learning.
Characters following this domain put nature and the happiness of others above their own. They help all people, even those they don't agree with and expect no reward for their actions. The selfless domain is associated with the morning hours between dawn and mid-day.


===Selfish Cosmos===
===Ambition, Selfish Domain===
The higher goal of the selfish cosmos is personal gain and attainment.
Characters following this domain strive to become the best person they can, the richest, smartest, strongest, and most powerful. They will gladly help others, when the reward outweighs the effort. The Selfish domain is associated with evening between dusk and midnight.


===Fate Cosmos===
===Nature, Fate Domain===
The gods of fate believe in the higher purpose of the universe, and that individuals have but a small part to play in the whole.
Characters following this domain believe in the wholeness of the universe, and that individuals are pawns in the grand design. There are no coincidences and nothing is random. Followers of the fate domain "go with the flow" and will actively support and encourage the natural flow of the world. "Everything happens for a reason and we are not here to judge the way of the dragons."
The fate domain is associated with the dawn and the sunrise.


===Fanatic Cosmos===
===Industry, Fanatic Domain===
Fanatics are driven to a single purpose at the expense of all else. This often creates anger and hate in anything not associated with a specific purpose.
Characters following this domain are dedicated to a single purpose at the expense of all else and, usually, the prosecution of those not aligned to the purpose. The specific purpose will vary greatly by but is always building or creating something "greater" than the clerics themselves. They seek to change the world into a design of their own choosing and nothing is more important than bringing about that change. The fanatic domain is associated with dusk and the setting sun.


==Descriptions==
==Elder Dragons==
The driving purpose of each god is to instill specific feelings and emotions in people. The gods gain power from these emotions and use that power to infuse their clerics with supernatural abilities.
The elder dragons are each infinitely powerful and also have a tendency toward specific aspects of thought and influence.


{| class="wikitable sortable"
!Dragon!!Alignment!!Influence!!Color
|-
|Acedia||NN||''Apathy'',Boredom,Depression,Indifference||Gray
|-
|Ankou||CN||''Despair'',Anguish,Dread||Teal
|-
|Arwenna||LG||''Awe'',Wonder||White
|-
|Erida||CE||''Hatred'',Loathing,Rage,Fear||Red
|-
|Eros||CG||''Passion'',Arousal,Desire,Lust||Pink
|-
|G'Kar||LN||''Disappointment'',Annoyance,Frustration||Lime
|-
|Hotei||NG||''Happiness'',Contentment,Gratitude,Satisfaction||Green
|-
|Hybris||LN||''Boldness'',Fearlessness,Pride||Orange
|-
|Irae||LE||''Contempt'',Disgust,Pity||Brown
|-
|Laetitia||CG||''Joy'',Ecstasy,Euphoria,Pleasure||Yellow
|-
|Lyssa||CN||''Panic'',Anxiety,Hysteria,Worry||Violet
|-
|Malu||LE||''Shame'',Regret,Remorse,Embarrassment||Tan
|-
|Nedolya||NE||''Sadness'',Sorrow,Suffering||Blue
|-
|Penthos||NE||''Grief'',Guilt,Misery||Purple
|-
|Rus'Ker||CE||''Terror'',Shock,Surprise,Horror||Black
|-
|Sekhmet||NE||''Anger'',Angst,Hostility||Red
|-
|Sirona||LG||''Love'',Affection,Hope||Yellow
|-
|Vor||NG||''Curiosity'',Interest,Excitement||Silver
|-
|Zelos||NN||''Envy'',Jealousy,Shyness,Loneliness||Green
|-
|}


===Acedia===
===Acedia===
NN -- ''Apathy'',Boredom,Depression,Indifference
TN -- ''Apathy'',Boredom,Depression,Indifference
 
Avatar


Symbol
Symbol
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===Ankou===
===Ankou===
CN -- ''Despair'',Anguish,Dread
CN -- ''Despair'',Anguish,Dread
Avatar


Symbol
Symbol
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LG -- ''Awe'',Wonder
LG -- ''Awe'',Wonder


Avatar
Arwenna represents the manifestation of magic and the Forge and a connection to the other realms. She is the highest and most pure realization of knowledge and magical prowess.


Arwenna's symbol is a twelve-point star-burst in gold and silver.
Symbol -- Arwenna's symbol is a twelve-point star-burst in gold and silver.


===Erida===
===Erida===
CE -- ''Hatred'',Loathing,Rage,Fear
CE -- ''Hatred'',Loathing,Rage,Fear


Avatar
Blackness, Darkness
 
Symbol


===Eros===
===Eros===
CG -- ''Passion'',Arousal,Desire,Lust
CG -- ''Passion'',Arousal,Desire,Lust
Avatar


Symbol
Symbol
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===G'Kar===
===G'Kar===
LN -- ''Disappointment'',Annoyance,Frustration
LN -- ''Disappointment'',Annoyance,Frustration
Avatar


Symbol
Symbol
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===Hotei===
===Hotei===
NG -- ''Happiness'',Contentment,Gratitude,Satisfaction
NG -- ''Happiness'',Contentment,Gratitude,Satisfaction
Avatar


Symbol
Symbol
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===Hybris===
===Hybris===
LN -- ''Boldness'',Fearlessness,Pride
LN -- ''Boldness'',Fearlessness,Pride
Avatar


Symbol
Symbol
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LE -- ''Contempt'',Disgust,Pity
LE -- ''Contempt'',Disgust,Pity


Avatar
Blue, Lightning


Symbol
Symbol
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===Laetitia===
===Laetitia===
CG -- ''Joy'',Ecstasy,Euphoria,Pleasure
CG -- ''Joy'',Ecstasy,Euphoria,Pleasure
Avatar


Symbol
Symbol
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===Lyssa===
===Lyssa===
CN -- ''Panic'',Anxiety,Hysteria,Worry
CN -- ''Panic'',Anxiety,Hysteria,Worry
Avatar


Symbol
Symbol
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===Malu===
===Malu===
LE -- ''Shame'',Regret,Remorse,Embarrassment
LE -- ''Shame'',Regret,Remorse,Embarrassment
Avatar


Symbol
Symbol
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NE -- ''Sadness'',Sorrow,Suffering
NE -- ''Sadness'',Sorrow,Suffering


Avatar
Symbol --
 
Symbol


===Penthos===
===Penthos===
NE -- ''Grief'',Guilt,Loneliness,Misery
NE -- ''Grief'',Guilt,Loneliness,Misery


Avatar
Penthos is also known as the dragon of hunger. Followers of Penthos eat dead people, the fresher the corpse the better.


Symbol
Symbol -- Crossed bones with four stars around it.


===Rus'Ker===
===Rus'Ker===
CE -- ''Terror'',Shock,Surprise,Horror
CE -- ''Terror'',Shock,Surprise,Horror


Avatar
Rus'Ker is often associated with death and dying, especially in a gruesome and unexpected way. Disciples of Rus'Ker also defile the dead and more than any other priests make use of undead minions.


Symbol
Symbol -- Rus'Ker's followers identify themselves with the image of a cracked skull painted red on a black background, the eyes are starbursts of pure white.


===Sekhmet===
===Sekhmet===
NE -- ''Anger'',Angst,Hostility
NE -- ''Anger'',Angst,Hostility
Avatar


Symbol
Symbol
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===Sirona===
===Sirona===
LG -- ''Love'',Affection,Hope
LG -- ''Love'',Affection,Hope
Avatar


Symbol
Symbol
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===Vor===
===Vor===
NG -- ''Curiosity'',Interest,Excitement
NG -- ''Curiosity'',Interest,Excitement
Avatar


Symbol
Symbol
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NN -- ''Envy'',Jealousy,Shyness
NN -- ''Envy'',Jealousy,Shyness


Avatar
Symbol
 
==Elementals==
See also: [[Almanac#Cosmology|Cosmology]]


Symbol
An elemental is any create from any plane other than Asmythe. Usually Dragon Priests don't have the power to summon elementals, except from some conceptual planes. But since most elementals are sentient they can be affected by dragon magic.

Revision as of 13:54, 18 January 2022

Introduction

Religions in Asmythe are based on real and physical beings with demonstrable power, the Elder Dragons, in eternal slumber whose dreams create reality. Religious practice in Asmythe is based on the power of self and the development of physical and mental discipline.

Each of the Elder Dragons, commonly known as Eldragon, are associated with a set of emotions and manifest in the world through these emotions. Dragon priests gain power from the Elder Dragons when they experience these emotions.

The Eldragon manifestations are ethereal and shapeless; they have no physical form or ego of their own. Yet through the thoughts and actions of the Dragon Priests they have acquired physical appearances. These physical metaphors vary as greatly as the Elder Dragons themselves; some are human or humanoid, some are animal, some are elemental, and most are a combination of each. The priests don't agree if these manifestations are facets of the Elder Dragons themselves, or apparitions created by the minds of the priest attempting to understand the ineffable.

Although Elder Dragons are universal they tend to attract disciples of a particular race, nation, of disposition. The Elder Dragons themselves aren't particular about race or nation but the races and nations are particular about their Elder Dragons. Each nation usually gives patronage to one of the six families of Dragon, the "dragon domain". These dragon domain are, in turn, aligned against each other.

Domains

The six families of Eldragons are aligned in three oppositions. Elder Dragons and clerics of each dragon domain are eternally in conflict with the Elder Dragons and clerics of the opposed dragon domain. Only Acedia is neutral.

Health vs. Pain
Health Domain Pain Domain
  • Eros
  • Hotei
  • Laetitia
  • Nedolya
  • Penthos
  • Rus'Ker
Wisdom vs. Ambition
Wisdom Domain Ambition Domain
  • Arwenna
  • Vor
  • Sirona
  • Malu
  • Zelos
  • Irae
Fate vs. Fanatic
Nature Domain Industry Domain
  • G'Kar
  • Ankou
  • Lyssa
  • Sekhmet
  • Erida
  • Hybris

Health, Life Domain

Characters following this domain promote health, welfare, and propagation of life. The health domain is associated with the afternoon hours between mid-day and dusk.

Pain, Death Domain

Characters following this domain inflict pain, kill, and destroy life. The pain domain is associated with the deep night, between midnight and dawn.

Wisdom, Selfless Domain

Characters following this domain put nature and the happiness of others above their own. They help all people, even those they don't agree with and expect no reward for their actions. The selfless domain is associated with the morning hours between dawn and mid-day.

Ambition, Selfish Domain

Characters following this domain strive to become the best person they can, the richest, smartest, strongest, and most powerful. They will gladly help others, when the reward outweighs the effort. The Selfish domain is associated with evening between dusk and midnight.

Nature, Fate Domain

Characters following this domain believe in the wholeness of the universe, and that individuals are pawns in the grand design. There are no coincidences and nothing is random. Followers of the fate domain "go with the flow" and will actively support and encourage the natural flow of the world. "Everything happens for a reason and we are not here to judge the way of the dragons." The fate domain is associated with the dawn and the sunrise.

Industry, Fanatic Domain

Characters following this domain are dedicated to a single purpose at the expense of all else and, usually, the prosecution of those not aligned to the purpose. The specific purpose will vary greatly by but is always building or creating something "greater" than the clerics themselves. They seek to change the world into a design of their own choosing and nothing is more important than bringing about that change. The fanatic domain is associated with dusk and the setting sun.

Elder Dragons

The elder dragons are each infinitely powerful and also have a tendency toward specific aspects of thought and influence.

Dragon Alignment Influence Color
Acedia NN Apathy,Boredom,Depression,Indifference Gray
Ankou CN Despair,Anguish,Dread Teal
Arwenna LG Awe,Wonder White
Erida CE Hatred,Loathing,Rage,Fear Red
Eros CG Passion,Arousal,Desire,Lust Pink
G'Kar LN Disappointment,Annoyance,Frustration Lime
Hotei NG Happiness,Contentment,Gratitude,Satisfaction Green
Hybris LN Boldness,Fearlessness,Pride Orange
Irae LE Contempt,Disgust,Pity Brown
Laetitia CG Joy,Ecstasy,Euphoria,Pleasure Yellow
Lyssa CN Panic,Anxiety,Hysteria,Worry Violet
Malu LE Shame,Regret,Remorse,Embarrassment Tan
Nedolya NE Sadness,Sorrow,Suffering Blue
Penthos NE Grief,Guilt,Misery Purple
Rus'Ker CE Terror,Shock,Surprise,Horror Black
Sekhmet NE Anger,Angst,Hostility Red
Sirona LG Love,Affection,Hope Yellow
Vor NG Curiosity,Interest,Excitement Silver
Zelos NN Envy,Jealousy,Shyness,Loneliness Green

Acedia

TN -- Apathy,Boredom,Depression,Indifference

Symbol

Ankou

CN -- Despair,Anguish,Dread

Symbol

Arwenna

LG -- Awe,Wonder

Arwenna represents the manifestation of magic and the Forge and a connection to the other realms. She is the highest and most pure realization of knowledge and magical prowess.

Symbol -- Arwenna's symbol is a twelve-point star-burst in gold and silver.

Erida

CE -- Hatred,Loathing,Rage,Fear

Blackness, Darkness

Eros

CG -- Passion,Arousal,Desire,Lust

Symbol

G'Kar

LN -- Disappointment,Annoyance,Frustration

Symbol

Hotei

NG -- Happiness,Contentment,Gratitude,Satisfaction

Symbol

Hybris

LN -- Boldness,Fearlessness,Pride

Symbol

Irae

LE -- Contempt,Disgust,Pity

Blue, Lightning

Symbol

Laetitia

CG -- Joy,Ecstasy,Euphoria,Pleasure

Symbol

Lyssa

CN -- Panic,Anxiety,Hysteria,Worry

Symbol

Malu

LE -- Shame,Regret,Remorse,Embarrassment

Symbol

Nedolya

NE -- Sadness,Sorrow,Suffering

Symbol --

Penthos

NE -- Grief,Guilt,Loneliness,Misery

Penthos is also known as the dragon of hunger. Followers of Penthos eat dead people, the fresher the corpse the better.

Symbol -- Crossed bones with four stars around it.

Rus'Ker

CE -- Terror,Shock,Surprise,Horror

Rus'Ker is often associated with death and dying, especially in a gruesome and unexpected way. Disciples of Rus'Ker also defile the dead and more than any other priests make use of undead minions.

Symbol -- Rus'Ker's followers identify themselves with the image of a cracked skull painted red on a black background, the eyes are starbursts of pure white.

Sekhmet

NE -- Anger,Angst,Hostility

Symbol

Sirona

LG -- Love,Affection,Hope

Symbol

Vor

NG -- Curiosity,Interest,Excitement

Symbol

Zelos

NN -- Envy,Jealousy,Shyness

Symbol

Elementals

See also: Cosmology

An elemental is any create from any plane other than Asmythe. Usually Dragon Priests don't have the power to summon elementals, except from some conceptual planes. But since most elementals are sentient they can be affected by dragon magic.