Difference between revisions of "Pathfinder House Rules"

From Asmythe
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The gods of Asmythe do not favor any particular weapon use by their disciples.  
The gods of Asmythe do not favor any particular weapon use by their disciples.  


All Clerics get +1 attack and +1 save against any cleric of an opposed cosmos.
All Clerics get +1 attack and +1 save against any cleric of an opposed cosmos. See [[Religions|Religions]].

Revision as of 10:13, 5 January 2012

Character Races

Half-Orc/Goblin

Orcs are not a major race in Asmythe, therefore mention of "orc" in the Core book should be read as "goblin". Most specifically, the character race "Half-Orc" is a "Half-Goblin" in Asmythe. (Actually Half-Hobgoblin.)

Gnome

Gnomes are not a civilized race in Asmythe. They exist but are not populous and do not have large communities. Players are discouraged from choosing Gnome as a character race.

Hobgoblin

Hobgoblins are a major race in Asmythe. Players may select Hobgoblin as a character race. However goblins are generally despised by other races, especially Elves.

Hobgoblin society has no wizards.

Hobgoblin Traits

Hobgoblin characters have the following traits:

  • +2 Dexterity, +2 Constitution, -2 Charisma
  • Medium Size
  • Normal Speed
  • Darkvision, 60ft
  • Bonus Feat: Catch Off-Guard
  • Bonus Feat: one additional free combat feat at first level.
  • Goblin Blood, counts as a goblin for any effect related to race.
  • Hobgoblins speak Common and Goblin.

Character Classes

Cleric

The gods of Asmythe do not favor any particular weapon use by their disciples.

All Clerics get +1 attack and +1 save against any cleric of an opposed cosmos. See Religions.